Tales of Greed
When launching an expedition towards one clear goal, e.g. looting one specific dungeon, performing a quest etc., the treasure or quest experience gained from the objective will be shared by ALL players participating in the adventure even if they are not present in the session, where the loot is cashed in. This is done to preserve the intent of the rules. Rewards from big adventures tend to stack to the end and the new rule should ensure that experience gain will not be a lottery of showing up in the right session.
Monster XP and XP gained from minor treasures along the way are still count individually in each session they were earned. The goal should be agreed on case by case. As a rule of thumb, any one adventure where it takes multiple sessions to reach and gather the treasure and where the cashing in is done in the final session is a good candidate. This rule only applies to XP gained from treasure. Distribution of the physical loot is, and always will be, only subject to those who guard it.
Example 1: the main treasures of the Deep Carbon Observatory are shared by everyone who participated in the adventure, whether they were in Carrowmore, the Great Dam or somewhere else. Minor loot gained on the way (the various trinkets and gold nuggets) are not part of the big haul and so are not tallied in the shared pool. Example 2: If he had used this rule in the Leuven valley, the treasure from Dwarven Temple would have been shared by everyone. Treasure from the various side locations (Duvan’ku temple, Schwarzton, Spider Hole) were not the target of the expedition and so would not go to the shared pool. Example 3: Loot from the Tower of the Stargazer would not be shared among the group, as the dwelving only took 1 session and the main objective at the time was to reach Venice, not loot the Tower.